Hi all
New here, loving C2 so far and very close to buying already - looks like a nice active community.
I've been making a simple dungeon shooter, and the enemies are set to "angle towards player" and "move forwards" every frame.
It's pretty much exactly what I need in terms of making the enemies move, but I'd like to know how to do this without C2 drawing the enemy at it's new angle, i.e. I always want the sprite drawing at default rotation.