I am creating an RPG game in which the character can move in a 2D space. To do so, I put an "8-direction", would you have a better solution? With this behavior, the player undergoes unwanted acceleration and deceleration. Something simple if possible.
first of all, i suggest you edit your first comment and the subject "How do i.... " adding a little more infos.
For 2,5D visual games, 8dir is the best, for your experienced issue put the acelerate and decelerate parameters to high values like 9999 to move Player directly at is Max speed, without aceleration.
I suggest you too to install last beta release that fixed many important bugs with the 8dir behaviour.
https://www.scirra.com/construct2/relea ... wC2Release