Hey there.. i am working on a game, where the player drags the object up holding the mouse left button down and the object moves up on the Y axis depending on how much hard the mouse was dragged. The object must move not instantly but should have a smooth and a comparatively slower movement than just setting position of the object to the mouse position.. Is there a way to detect mouse motion and the have the movement of an object depending on how hard/fast the mouse was dragged ?