I am having an issue with using the mouse input. I have included a capx so it can be easily understood. I have also set the mouse to crosshairs so you can see what I am exactly talking about.
The sprite which you are moving with the mouse can be taken to the right or left. The mouse (crosshairs at this point) will be in the margin thus making the sprite not able to be collided by the other falling sprites. Thus negating the whole collide with another object if you can easily sit at the right when the game gets harder.
I have tried putting the margins to 0,0. Didn't work.
I have made it where (if sprite is off screen/layout it will be destroyed). Works kind of, but you can still sit at the right or left and still avoid a collision.
Just not sure what to do. If I upload it to the arcade will it be fine? Is it just because I am previewing it and the margins are just screwing it all up?
Just play the capx and wait 5 seconds or so and sit at the left/right with the mouse all the way off the screen and it will do what I am saying. Thanks!
https://www.dropbox.com/s/xfs37gw43oue48j/Avoider%20Test%20Game.capx?dl=0