The game worked, I believe the issue was AdMob. I had 2 ads, but only preloaded one of them. I was able to upload my game to the app store and it worked great, but now I want to do an update to it and I am getting and installation error when trying to test directly from Intel XDK
It sounds like you are installing the x86 apk. Try the ARM one.
I was and still am doing the ARM file.
I contacted to Paul of Intel, he told that this issue was fixed. One more thing, When I adjusted animations on layout , this problem didnt occur again. I guessed the game ran out of memory because too many running animations on a layout. Set the speed of animations to 0 while they are not in screen. This is my idea to fix this. Any other ideas ?
That makes sense, I will try to do that, I do not have many animations running and I am getting this error even when I try to build out a previous version or one of the templates.