I'm making two assumptions here:
1) you want the camera to operate solely within the lower triangular area.
2) Your Layout is in 16:9 aspect ratio eg 960X540 **
using trigonometry:
Calculate the diagonal angle to be: 29.358 (trust me) we'll call this 'a'
from that we can use the tangent of the X value to set the Y value to draw the hypotenuse (your diag line)thus:
Y=X*tan(a)
So to fall within the triangular area you want the coordinates must be in the range:
camera.Y>camera.X*(0.5625) {0.5625 == tan 29.358}
So the short answer is:
camera.Y>camera.X*0.5625
Hope this makes it easier.
** Adjust the angle if different aspect ratio