> Ah of course, why didn't I think of that. Thank you for the advice and also thank you for including an example capx.
>
Anytime, mate :)
I was trying to apply your example to this demo and I am getting some weird bugs.. I'm probably not doing it right <img src="smileys/smiley5.gif" border="0" align="middle">.. I'm also trying to put the bad guys into a Family (will create more characters later) and I think that is what is causing the issues.
Issues:
1. When an enemy is created, the collider does not follow the enemy properly
2. Sometimes you can land on the head of the enemy and no damage is done... you just ride the enemy
3. All enemies die when an enemy is killed (not sure how to specify only to kill the enemy that was stomped on)
Here is the capx I am working on:
https://www.dropbox.com/s/f38avjx9f0nbuuf/A2.capx
Any suggestions or advice is appreciated.
Meanwhile I will read up more on Families and such. I still have a lot to learn.