Because the last post was on the 6th and it's relatively new and I'm having a problem, I thought I'd ask here.
My game on mobile saves the high score as long as I don't close the app. If I open the app again, the high score is reset to 0.
I have the system setting the localHighScore variable to the score and setting the item to a str(localHighScore) when the game ends. When the game starts, I have a preloader set the localHighScore to int(LocalStorage.ItemValue).
Does that make sense? If I need to show a screen grab or something I can try to do that.