I now have the following events:
CONDITION
sprite.Width > width (set to width of loaded image)
set height to round(imageDisplay.Height*(width/ImageDisplay.Width))
set sprite.Width to width (set to width of loaded image)
CONDITION
sprite.Height > height (height of loaded image)
set width to round(imageDisplay.Width*(height/imageDisplay.Height))
set sprite.Height to height (of loaded image)
However this does not resize (but when alerted gives correct sizes back).. What could be the issue of this?
If needed I am able to supply an capx file (through pm)