I've read this thread and looked at the examples for quite some time: construct.net/en
I'm just not satisfied with the first example. You have to press jump once and then once you get to the edge of a platform it automatically makes you jump.
The 2nd example is much different than my game. My character's sprite images...well his feet are not a separate image from his body. So my game is able to work with either one of these.
So I am still stuck at waiting until the platform reaches the very bottom or the very top until I can successfully jump off of it. Does anyone know of a different way?
Thanks in advance