Hey all! first of i'd like to thank you for your time reading this, i appreciate it.
I am trying to create a tactical battle system on isometric maps, but i cant figure out how to handle the characters movement on an isometric grid. Something similar to final fantasy tactics.
I dont need the map to rotate or anything, while that would be nice its in no way necessary.
There is a game on the forums here, made with construct two that has the exact system I am trying to achieve. (grid based movement on an isometric map)
I can handle all the battle mechanics, its just the movement that i am stumped on.
Heres the game with the type of system i am trying to achieve.
scirra.com/forum/viewtopic.php?f=148&t=109349&p=799624&hilit=tactical+rpg#p799624
(sorry wont let me post a link, even to its own forum untill i get more rep )
If you search the forums the game is called Super Nuclear Riders
Thanks again