<img src="http://i.imgur.com/3HSc0uh.jpg" border="0" />
Firstly, before anyone points me to the tutorial on supporting multiple screen resolutions, let me say that I have read it and that my game's resolution is 1136x640, or exactly the same as the iPhone 5's resolution.
This is what I see when a user fullscreens my game. Does anyone know what causes this?