Hi everyone, I'm tinkering with a game idea I had which is a vertically scrolling platformer.
The problem I'm having is trying to figure out how I should/could set the score value according to the height of which the player has gotten to as the Y-value starts at 0 at the top of the screen and increases downwards (i.e. the opposite of what I want) and also a way of normalising the scores since the Y-values I'm getting right now are the raw Y-values which are derived from the layout's height.
An example would be a game like http:// scirra .com/arcade/action/6344/piggy-jump but with a scoring element to it. Perhaps a 0-99 range for the first "screen" and a 100-199 range for the second "screen" and so on...
Would appreciate any tips or suggestions!