After many attempts with limited revolute joints and applying forces, I was wondering if anyone had made any attempts to create IK solvers in Constuct 2.
Searching the forums/manual/tutorials dug up a few old threads on intrusion style puppet models, so I was wondering if anyone had yet brought that over into Construct 2?
Looking at a few demos of box2d on youtube there are some great examples of cars with suspension, and even a fully working (if a little buggy ) tank track system with physics based tracks.
Here's my broken thing at the moment - if I had an IK solver, I could get the legs to adjust to the ground nicely, without them flailing around limply as they are at the moment.
[tube]MUIdaBH_xcw[/tube]