How do I make an interact sprite text visible/invisible while overlapping an interactable object?
I know how to do it for a single object:
Player is overlapping another object - object --> interactSprite set visible
Player is [not] overlapping another object - object --> interactSprite set invisible
The trouble is that i need this for loads of other objects as well. I tried the "make 'or' block", but it doesn't seem to work! There are a few workarounds but that takes more time and proccesing power.
Thanks for the help in before-hand!