I've got an ammo set-up that uses instance variables. The set-up like this: is on collision with sprite add 1 to ammo. But somehow this doesn't work. I've also made a simple GUI that displays the ammo. But when the ammo is meant to increase it just stays at zero. Initial value is 0 so I'm not sure how it's not working please help! I think the instance variable is not working.
Note: I am using the free version