I want to use impulse to knock the user back on collision. The collision is working but once the event occurs the impulse sends the player all over the place (swirling like crazy). How do you control the behavior of impulse just to knock the player back a little while keeping the player's orientation.
Develop games in your browser. Powerful, performant & highly capable.
IMHO, Use force rather than impulse, impulse is very powerful and it mostly can't be controlled while force is lot easier to manage