I have a Shuriken (you all know what a shuriken is)
I throw the shuriken from my Players position towards the wall, it should bounce off with the "angle of incidence is equal to the angle of reflection" law...BUT IT DOESN'T !^^
i played around with the elasticity (now set to 1) and it works better, my collision polygon is a Bounding Box,Immovable No, Prevent Rotation NO, Density 1, friction 0 , elasticity 1, linear and angular damping both 0, bullet no, so.. it rotates 720 degress / second by the way, not that it matters i think..
What i did:
Shuriken -> on collision with Wall -> set angle to 180 + shuriken.angle
help me plx