This is driving me nuts... I'm trying to make a megaman zero/fortune summoners inspired game, and i want the player to be able to wall jump ++ wall slide
so i fiddled for a while and got both working for the right side
when you try it on the char's right - it works perfectly
however, left side has a bounce when the player collides with the wall
player collides with wall and is smoothe on the right side
https://www.dropbox.com/s/7gga1wjnvtakkxt/bounceCorrect.png?dl=0
players collides with wall on left and bounces before becoming smoothe
https://www.dropbox.com/s/67oy72qojqm4plq/bounceBad.png?dl=0
I can't figure it out.
This is a temp char - who only has the wall jump + wall slide code - the wall jump code does not affect it
https://www.dropbox.com/s/t23j4g5a81196ay/wallLog1.png?dl=0
https://www.dropbox.com/s/1mem477tz611sij/wallLog2.png?dl=0
https://www.dropbox.com/s/dks5lzvxmy39xxi/wallLog3.png?dl=0
https://www.dropbox.com/s/jvb7hi97f106zkd/wallLog4.png?dl=0
Any help would be appreciated.
Edit: added urls for images since the forums don't feel like displaying them
Edit 2: Capx -- added the code to the platformer template - still has glitch
https://www.dropbox.com/s/qxap11uxruisvf3/wallSlideBounce.capx?dl=0
Also - something that's been nagging me - how do i stop keyboard input? - like
if gamePaused = True - accepting keyboard input = false
because time scaled based pausing doesn't stop the player from being able to act =<