I made a level where a 'camera sprite' follows a character, and then built a health bar that responds to the character colliding With enemies and 'spikes sprite'. I've only started designing about 2 days ago , I still do not understand all variables and event names. I'd like to know if there was an easy way to get the health bar to follow the Camera's view?
camera tutorial used;
(not a high enough rep for links)Making a Smooth Following Camera
Tutorials > Beginner > Tips-and-Tricks > Making a Smooth Following Camera
Tutorial written by MichelVictor
hp bar;
3 sprite layers ; Hp bar (animation) and background color at position of outer frame on Startup.
Kinda messed with Events, essentially if life = 10 Animation HP BarSprite = frame1 and stop animation, 20 = frame 2 and stop animation and so on.