I'm working on a game with some friends, and I'm having two problems.
1: I have a planting system (akin to Pokemon's berries system) going on and it remembers each plant just fine, but upon loading a saved file; an extra plantspot appears in the topleft corner.
2: It seems to remember the values of the player just fine, but anything that's an event or non-player object (even set to global) doesn't seem to get remembered in it's last state, even if it's values are saved to webstorage and remembered. See in the capx, with the small animals and seeds.
Capx