The game looks great. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">
We usually use Families for handling multiple instances of enemies, but it's very important to know how to pick the correct instance when we use them.
Along with functions and arrays, system conditions will definitely reduce time for developing games, but they're difficult to learn.
I'm not much of a fan for those features myself, so I don't know much about them.
But after making so many lines of codes manually using variables, sometimes I feel it would be better for me to learn the features the experts use.
Here's an example that explains the process of using Families for multiple instances.
https://www.scirra.com/tutorials/4843/p ... m-a-family
Look for functions and arrays under Tutorials category, and also visit this page to find frequently asked questions for all topics. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">
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