How do I Group Sprites?

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A set of 10 pixel art animated magic effects with icons. 2 Fire, 2 Earth, 2 Wind, 2 Water, Portal, Explosion.
  • is there a way to group sprites in a way i can use the group as an event instead of each sprite having the same script over and over?

    ex: i have 10 different enemies grouped as "enemy" then i create an event, everytime i hit "enemy" the object(any of the enemiess that were hit) is destroyed...

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  • You can have multiple copies of a sprite created and they will only respond to a hit on a specific sprite without affecting the other sprites.

    You can also choose sprites of the same copy by the unique UID and destroy or affect them through events.

  • Jonhyfun

    Sounds to me like you need to set up an enemy family. although I think that is not available in the free version.

  • You can have multiple copies of a sprite created and they will only respond to a hit on a specific sprite without affecting the other sprites.

    You can also choose sprites of the same copy by the unique UID and destroy or affect them through events.

    many thanks, but how do i create an event or action using UID? like if spriteuid26 dies....

  • > You can have multiple copies of a sprite created and they will only respond to a hit on a specific sprite without affecting the other sprites.

    >

    > You can also choose sprites of the same copy by the unique UID and destroy or affect them through events.

    >

    many thanks, but how do i create an event or action using UID? like if spriteuid26 dies....

    Pick Unique UID in the sprite commands.

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