I can't get this working. the tutorials online say i need a Client Id, but when trying to make one on the google developer console, it only gives me an app id and says that i do not need the Client Id.
I asked the game to request a login on startup and when touching the leaderboards button, but nothing happens when tesing on my device or with the play store build.
Are you using scirra's plugin or cocoonjs Google play services ??
I am using the scirra one that is in Construct 2.
Bump
Hi,
The built-in from scirra is based on a web view. If you want to use it on mobile games (Android, IOS, etc) then I recommend the free plugin from cranberrygame.
You can download it here: http://shatter-box.com/downloads/phonegap-game/
Also a tutorial for how to set it up is available here: http://shatter-box.com/wiki/phonegap-ga ... amecenter/
If you still want to use the built-in Google Play plugin from scirra, you can check out this tutorial: http://shatter-box.com/wiki/google-play ... a-version/
I got it working this way.
Hi, The built-in from scirra is based on a web view. If you want to use it on mobile games (Android, IOS, etc) then I recommend the free plugin from cranberrygame. You can download it here: http://shatter-box.com/downloads/phonegap-game/ Also a tutorial for how to set it up is available here: http://shatter-box.com/wiki/phonegap-ga ... amecenter/ If you still want to use the built-in Google Play plugin from scirra, you can check out this tutorial: http://shatter-box.com/wiki/google-play ... a-version/ I got it working this way.
Thanks! That explains why this thing wasn't working.
Develop games in your browser. Powerful, performant & highly capable.
Esse AndreasR é gente boa,,,,, já li muita coisa que ele postou,,,,, vou testar o que ele disse pra ver se funciona
Ìn english please?
> Hi, > The built-in from scirra is based on a web view. If you want to use it on mobile games (Android, IOS, etc) then I recommend the free plugin from cranberrygame. > > You can download it here: http://shatter-box.com/downloads/phonegap-game/ > Also a tutorial for how to set it up is available here: http://shatter-box.com/wiki/phonegap-ga ... amecenter/ > > If you still want to use the built-in Google Play plugin from scirra, you can check out this tutorial: http://shatter-box.com/wiki/google-play ... a-version/ > I got it working this way. > Thanks! That explains why this thing wasn't working.
> Hi,
> The built-in from scirra is based on a web view. If you want to use it on mobile games (Android, IOS, etc) then I recommend the free plugin from cranberrygame.
>
> You can download it here: http://shatter-box.com/downloads/phonegap-game/
> Also a tutorial for how to set it up is available here: http://shatter-box.com/wiki/phonegap-ga ... amecenter/
> If you still want to use the built-in Google Play plugin from scirra, you can check out this tutorial: http://shatter-box.com/wiki/google-play ... a-version/
> I got it working this way.
I'm getting a build error when I include the new Facebook Code at Intel XDK.
Did you use the new code for the new plugin?
<intelxdk:plugin intelxdk:name="https://github.com/Wizcorp/phonegap-facebook-plugin#d8b0f6935a7c6e586188bf85f9da88a1c160790b" intelxdk:value="https://github.com/Wizcorp/phonegap-facebook-plugin#d8b0f6935a7c6e586188bf85f9da88a1c160790b" > <intelxdk:param intelxdk:name='APP_ID' intelxdk:value='YOUR_FACEBOOK_APP_ID' /> <intelxdk:param intelxdk:name='APP_NAME' intelxdk:value='YOUR_FACEBOOK_APP_NAME' /> </intelxdk:plugin>[/code:1tnp63z5] I'm about to write a tutorial for the new facebook plugin, but I stuck at that point. So if you know a solution it would be great <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
> Esse AndreasR é gente boa,,,,, já li muita coisa que ele postou,,,,, vou testar o que ele disse pra ver se funciona > Ìn english please?
> Esse AndreasR é gente boa,,,,, já li muita coisa que ele postou,,,,, vou testar o que ele disse pra ver se funciona
This AndreasR And good people,,,,, I've read much he posted,,,,, I will test what he said to see if works