Hi, so I'm making this thing where if gamepad is disconnected it changes to an sprite with an gamepad with a cross, and when it's connected it removes that by changing the animation. But the thing is it doesn't seem to work, Here's my event sheet:
Gamepad · On gamepad connected - Sprite 2 - Set animation to "connected" (play from beginning)
Gamepad · On gamepad disconnected - Sprite 2 - Set animation to "disconnected" (play from beginning)
Any help?