Thanks guys, I tried both methods but the problem I'm running into is that, my collisions event for when my sprite dies is:
Sprite | Is overlapping TILEDFLOOR | Sytem | Go to layout "Start"
Sprite | Is overlapping Top Object | System | Go to layout "Start"
Sprite | Is overlapping Bottom Object | System | Go to layout "Start"
Sprite | Is outside layout | System | Go to "Start"
Now these are all individual events. But when I try to put, use an action under the first event to play a sound and wait couple seconds (using time scale) before seeing the game over overlay screen.. it just.. doesn't work :/