kittiewan
thanks for the idea that you made but ill use it in other way ^^ thanks..(ill use it in another enemy with bullets)
by the way i found a way to do what i want (put an object with a variable has numbers 1-5) so the enemy will start when player collision with object1 and he will move to oject1 then to 2 then to 3.... then stop!
i forgot to say before that the enemy i wanted should stop at a point not sticking on the playing ^^ thanks for the help again ^^
Kyatric
thanks for the informations ^^