Wait. Once it fades out, it does not come back.
At start of Layout, Sprite is at 100 opacity. It fades to Zero opacity over X seconds. As soon as it hits Zero opacity, it fades back to 100 opacity over X seconds. Repeating in a loop.
As in, a loop. Fade out, Fade in, back to Fade out, Fade in, etc etc etc.
Destroy is set to "No". Why is it not fading back in?
Fade is supposed to be a loop. Once it fades out, the Fade in time is supposed to kick in and the sprite is supposed to fade back in.