I'm not near Construct right now but I would wager
On Space
-Erase Tile: PositionToTileX(CharacterSprite.x), PositionToTileY(CharacterSprite.y)-1
Or, if tile size 16 then PositionToTileY(CharacterSprite.y-16)
I can take a look in Construct later and be more exact but that's the idea.
Also, I would actually wrap it in a function so you can reuse it later
On Space -> Call.Function("eraseTile", PositionToTileX(CharacterSprite.x), PositionToTileY(CharacterSprite.y-16))
Function "eraseTile"
-Erase Tile
--X = function.param(0)
--Y = function.param(1)
But if you aren't familiar with functions start the testing without it