Oh, forget it you forgot to set unbound scrolling to on.
Let's see... When you set the "scroll to" behavior to an object it will always be centered on screen. There are many ways to give this scroll an offset, but in order to explain better I need more detail on the expected behavior. Do you want the camera to be scrolled to a fixed offset in relation to your character? Or will it be dynamic, like, it starts with an offset, but then it centers on the character?