I am trying to figure out the basics for doors. I am working on a platform game with several doors leading to other layouts (stages, houses, caves etc.).
Current set up:
event: door, is overlapping, player, keyboard, A is down,
action: system, go to (desired layout)
The problem i am running into is the specific location. sometimes I need the character to go to various locations in the stage. I've tried the "set position to" and listed specific coordinates with no success.
What combinations am I missing?
I haven't found any tutorials on this - am I overlooking?
It seems like this would be a very common feature that I am totally overlooking; like a "door function/action". Maybe it goes by another name other than doors?
Any wisdom is greatly appreciated!