Say I have 6 instances of an object on the screen. Right now using the For Each Event it destroys all the objects at the same time. That's ok, but is there a way to put a timed delay between each instance being destroyed?
This capx doesn't show much, but when the button is clicked I would like to destroy each sprite with a 1 second delay between each one.
http://www.edfarias.com/html5/timedelaydestroy.capx
Thanks so much.