Hi,
I've been playing with the WebGL Transition. I wanted to revise the Transition so that it is pixellated to begin with and then gradually reduce the pixallation down until the image is clear.
But I was worried that it wouldn't work consistently across devices, as it is I'm getting varying speeds with or without Delta time when I run it in different browsers, including Firefox, Chrome, Edge and NWjS. I'm not that familiar how to add delta time in Construct 2, so any help with this would be appreciated thanks.
Dropbox:
https://db.tt/7StTXTAOWp
or Pasteboard:
https://pasteboard.co/HmEsw18.png