Hi Guys I would like to make a "browser" game.
Now, I think more or less the majority has 16:9 monitors.
My big question ...is it better to make HD or not ? Does it affect the game frame rate fluidity/memory usage ???
thanks
bye
Mario
All my browser games are 800,600 pixels.
but if you want for mobile you could use like 1280,800 (Lenovo A3500 Resolution)
Use whatever fit your project and platform.
But does it take memory or is it the same if the size is big or small ???
thanks 4 the answer
well big sized sprites will take more memory ofcourse, but the layout doesn't if the sprites have the same size. In the end of the day the layout is just a white blank sheet!
...today I noticed that the frame rate changes a lot if U scale down the browser game window manualy ( if basicly u scale from right lower corner the entire website). Is there a reason behind ?
Does it mean that game should not be full screen ????
Full screen makes the game slower , My game on original size 60 fps, on fullscreen 30 fps (half fps) unless you have a great performance computer so it doesn't matter then.
Develop games in your browser. Powerful, performant & highly capable.
thanks man...big help