Doing some game optimizations, since construct 2 says memory usage is 437 MB (which is way too big).
My understanding is this estimate is from the largest layout in game, is there a way to determine which that one is?
Tried to use the debugger in Google Chrome, but it is telling me that "Est image memory" is unavailable. Also gave try in Node.js, but same.
Have looked at some of my sprite sheets and know a couple of places to start looking, but would like to understand how to use this debugger feature better.