I'm using nwjs and I'm not quite sure how I can access the console log compared to if I ran my project in chrome, firefox, etc. This actually works for me quite well, thanks.
It's mostly because I'm working on a robust in-game debug mode/command console (like you see in Minecraft, Fallout/Skyrim, etc, that sort of thing as well along with general debug-utils) to sort of replace Construct 2's debugger partially, so end-developers who use my A-RPG Gamekit can debug their own projects to a large extent/usability than having to open up C2's own native debugger.