I was wondering how to resolve this issue the best way - on collision with enemy it substract 1 health from hero but when i overlap him {following him and overlaping}, he's not doing any harm. If i set the collision to overlap, it destroys him instantly cause it substracts 1 health everytick propably which is logical. I tried to set up a timer here but i cant have 2 conditions: on collision take 1 health and also on overlap take 1 health because when i first touch the enemy he takes 2 health from my hero because of these 2 events.