What would be the best way to do this?
Lets say your player is a car, plane or spaceship and you want to add new parts to it. Bigger wings or a different engine. You could make a sprite for all the different combinations but that would be a lot of work. You could pin the parts to a body or use set position. I'm still new but that is what i figured could work.
I can see a potential problem with collision boxes. It needs to acted as a single object. When a bullet hits the new part the player still needs to take damage.
Not asking to spell it all out for me but a little push in the right direction would be appreciated.