Hey guys
I'm poking with the Custom Movement behavior but I cant make it take sharp turns...there's this lag in taking turns...like physics...can't find the right word... the thing is I can't make it take sharp turns. Any hints?
Cheers!
P.S.
Better yet, I have a perfect movement system with lerp set position, but I can't detect an angle of movement (the movement is done without rotating the sprite)....if I can get the angle of movement somehow....