Please help! I am trying to make a drawing 'game' in construct 2 by replicating the brush/pencil tool found in other programs such as paint and photoshop. I get the logic behind doing so but am not sure how to implement it into this program. So far I have it so a handful of different coloured circles, depending on what colour the user has clicked on, are spawned it at the tip of the cursor (pencil), which works 'well' if you're moving it slowly (as it creates a straight line.) but whenever the user moves the cursor at a relatively fast pace the game doesn't keep up and, as you can see with the image I have attached, creates a 'line' with gaps which looks shabby. Does anyone know of anyway I can fix this? I am currently happy to try anything as this has stumped me and I cannot seem to find away around it. Thanks! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
Ps. I currently have the different colours running off a global variable that gets modified when the user clicks on the different colours to the right. The 'code'/game language I am currently using to spawn the circles in with is: system; every tick, mouse; left button is down, system; counter = 0 > set position (of the circle) to (mouse.X , mouse.Y), Create object line_pink2 (identical circle) on layer 0 at (Mouse.X , line_pink.Y). Link to download current build: https://drive.google.com/file/d/0By_haR ... sp=sharing
Pss. I am making this game as an 'add-on' for a website I am creating for my girlfriend.