I have a sprite called "Attractor" instances of this sprite have been copied a number of times within a scene
I have a sprite called "Bee" again with multiple instances.
I want to give the attractors two states "on" and "off" - every 5 seconds I want the system to pick one attractor at random and to turn it to "on" while turning the others "off"
At the same time, when an Attractor is "On" I want to tell the bees (which are physics objects) to apply force to the "On" Attractos position.
Does this make sense?
I can't figure it out. I don't know how to control different instances of the same object. Especially I don't know how to tell the Bees to move to the different instances of that same object.