Hey there, first off, if this thread is the wrong place, please move it. I am not exactly sure where this question goes. Anyways!
I noticed that my Kobo Arc, using Chrome, is running my preview over WiFi on canvas2d. If I use the stock browser... also canvas2d. Firefox, however, supports webGL. So, my question is, will my final APK file run off the default device browser? Or is there a wrapper of some sorts provided by CocoonJS/Intel XDK/etc etc?
Thank You,
Stephen