Hi All,
I am trying a sample using physic collision detection.
Also attached the file for reference.
Am I missing something?
Thanks,
Shailesh
<img src="http://dl.dropbox.com/u/39303194/collision_missed.jpg" border="0">
http://dl.dropbox.com/u/39303194/1.capx
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Try playing with the "Set Collision Polygon" of the grass sprite in the "Edit Image" window.
I moved points from the sides so now the grass has 5 points on the top side. Not a single box passed through the grass after this change was made.
Is there any other method to handle this type of tiny number of hit collision or this is the only solution?