Hi guys, I'm having a problem submitting my app to Apple, they keep rejecting me because they think my app is universal, even though in Xcode I of course tacked iPhone as deployment type.
Am I missing something during the CocoonJS building process? Is there somewhere you have to tack to build for iPhone only? For example, Gamesalad has an option to export exclusively for a specific device type. But Gamesalad is crap, I love Construct 2! Does CocoonJS only create an Xcodeproj file as universal?
Any help is much appreciated! Thanks in advance ^^