CocoonJs Preview - Sound not Playing

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From the Asset Store
Grenade Sound Library contains: 135 sounds 50 grenade sounds and 85 surface sounds
  • Hi Guys

    Im testing a game on Iphone 4 and Ipad 2, running through the CocoonJs Player on the devices, but sounds don't seem to be playing.

    I have a sound that is supposed to play when an object is touched. This works fine on the Galaxy S3.

    Any ideas on what the problem might be?

    Thank you in advance!

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  • Just tested Chrome on the iPhone and the sound worked fine.

    Any idea whether there is a workaround to this issue, or is it a Cocoon JS bug?

    Thanks again!

  • I also have a problem, which i wanted a fire burning sound to be played, when I first click preview, it was ok, but when I click "Play Again" button which I did for my game, the fire burning sound has become like a very noisy cutting grass machine, and it doesn't sounds like fire burning anymore.

    2nd, may I know how to make the sounds plays at the object, and when it's getting further, the sounds get softer?

    Sorry for using ur post

  • - No problem

    Got it! Turned out to be the lock on the side of the phone

    This is what happens when you give an iPhone to someone who's never used one before!

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