The thing is, WEBGL isn't the only form of rendering Construct 2 can do so IDK why the statement was even made
[quote:33xpvu5x]Cocoon io doesn't support WebGL, out of the blue, just like that, then you're going to lose every single person who uses Construct 2, and that's a lot of developers. You're basically saying to people, you have to not be able to use all of Construct 2's features in order to use Cocoon io.
From my perspective, tho this just seems like a big mess up, Cause the amount of actual positive support they show towards Construct 2, it would be strange for them to suddenly stop supporting WebGL to sabotage construct 2 games.