I have a game where I have a 'wheel' sprite is continually rotating on it's center point.
A 'target' sprite is attached to the wheel sprite's image point (far right) so it creates the illusion that the 'target' sprite is rotating (the 'wheel' sprite is invisible).
I want to clone both sprites to create a second wheel and target sprite. However, when the original 'target' sprite is destroyed (on overlap) the 2nd 'target' sprite jumps back to the original wheel's image point.
Ideally, I need to create multiple clones of these sprites but not if they keep jumping back to the first.
Here's the basic layout:
Can anyone help me out please? Thanks in advance!