Yes and I use it all the time.
You need an animation with the player facing the wall and climbing. Set it to looping.
Global variable Climb = 0
You need a blank sprite that the player will jump and collide with to trigger them to climb.
On Player collides with climbsprite: set animation player to climb, set climb=1
On climb=1: move player 1 pixel at 270 degrees
You need a way to turn off climb and another blank sprite works.
On Player collides with climbstop: set climb = 0