I have a 'game field' sprite object that is in the background layer.
I also have a 'cat' sprite object placed within the 'game field' area.
When I click the 'game field' I want a new instance of 'cat' created at the point of click. (I got that working)
If I click a 'cat' instance, I want that instance deleted.
As it it, when I click a cat object, it just adds another cat on top of the previous cat object.