- Sprite: Is overlapping at offset
- distance(x1,y1,x2,y2)
- use second sprite to test for collisions.
All depends on your game and what you want to do.
why did you ask about "without using arrays" ?
shinkan will this method be able to check if the space is free as a constant. For instance when I place a tile in front of it,it will stop shooting?
And I was saying no arrays because the last time I tried to get information someone told me to use arrays